This week i began creating a short obsticle course to get a better understanding of the flow of the ball in the animation so i can get a smoother video. I planned it out by making a quick sketch of places in which the ball would impact etc. and then i created the course from this.
I liked the squash of the foam/rubber ball, so i used this as the ball within my animation. It was hard to maintain a smooth flow throughout, but by adding keyframes to follow a certain path, it eventually smoothed out to show the squash and stretch of the ball.

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