Tuesday, 26 April 2011

Walk cycle

This weeks task was to create a walk cycle from a chosen reference. I went about on youtube looking for a reference to a walk. I chose to use the below woman video as my reference as she had a very odd way of moving. She leads with her head and chest. Its safe to say aswell that the woman is expressing anger through her walk so i thought this could be interesting to create.





I started by observing her highest point in the cycle and working out the time taken per step in relation to keyframe. I blocked this out, creating a shuffle like movement with the feet and blocked the arms using movement keyframes.

From this, it was more a case of getting down to the fine details of the walk. The head is position slightly forward from the mesh and leads the rest of the body. The high point is observed when the characters back foot lifts of the floor, giving him a slight boost, and lowers when the moving foot lands on the ground. After this i rendered them using movie maker and batch render on maya. I took them from a front and side view so that the walk can be better obsereved. These are the results.











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